Dimitris Tzionas
Dimitris Tzionas
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InterCap: Joint Markerless 3D Tracking of Humans and Objects in Interaction
Humans constantly interact with daily objects to accomplish tasks. To understand such interactions, computers need to reconstruct these …
Yinghao Huang
,
Omid Taheri
,
Michael J. Black
,
Dimitrios Tzionas
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Accurate 3D Body Shape Regression using Metric and Semantic Attributes
While methods that regress 3D human meshes from images have progressed rapidly, the estimated body shapes often do not capture the true …
Vasileios Choutas
,
Lea Müller
,
Chun-Hao P. Huang
,
Siyu Tang
,
Dimitrios Tzionas
,
Michael J. Black
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GOAL: Generating 4D Whole-Body Motion for Hand-Object Grasping
Generating digital humans that move realistically has many applications and is widely studied, but existing methods focus on the major …
Omid Taheri
,
Vasileios Choutas
,
Michael J. Black
,
Dimitrios Tzionas
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Human-Aware Object Placement for Visual Environment Reconstruction
Humans are in constant contact with the world as they move through it and interact with it. This contact is a vital source of …
Hongwei Yi
,
Chun-Hao P. Huang
,
Dimitrios Tzionas
,
Muhammed Kocabas
,
Mohamed Hassan
,
Siyu Tang
,
Justus Thies
,
Michael J. Black
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ICON: Implicit Clothed humans Obtained from Normals
Current methods for learning realistic and animatable 3D clothed avatars need either posed 3D scans or 2D images with carefully …
Yuliang Xiu
,
Jinlong Yang
,
Dimitrios Tzionas
,
Michael J. Black
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Populating 3D Scenes by Learning Human-Scene Interaction
Humans live within a 3D space and constantly interact with it to perform tasks. Such interactions involve physical contact between …
Mohamed Hassan
,
Partha Ghosh
,
Joachim Tesch
,
Dimitrios Tzionas
,
Michael J. Black
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Collaborative Regression of Expressive Bodies using Moderation
Recovering expressive humans from images is essential for understanding human behavior. Methods that estimate 3D bodies, faces, or …
Yao Feng
,
Vasileios Choutas
,
Timo Bolkart
,
Dimitrios Tzionas
,
Michael J. Black
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GRAB: A Dataset of Whole-Body Human Grasping of Objects
Training computers to understand, model, and synthesize human grasping requires a rich dataset containing complex 3D object shapes, …
Omid Taheri
,
Nima Ghorbani
,
Michael J. Black
,
Dimitrios Tzionas
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Monocular Expressive Body Regression through Body-Driven Attention
To understand how people look, interact, or perform tasks,we need to quickly and accurately capture their 3D body, face, and hands …
Vasileios Choutas
,
Georgios Pavlakos
,
Timo Bolkart
,
Dimitrios Tzionas
,
Michael J. Black
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Resolving 3D Human Pose Ambiguities with 3D Scene Constraints
To understand and analyze human behavior, we need to capture humans moving in, and interacting with, the world. Most existing methods …
Mohamed Hassan
,
Vasileios Choutas
,
Dimitrios Tzionas
,
Michael J. Black
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